Designing for the Digital Age

Computers / Programming / General, Computers / User Interfaces, Ebook

Whether you’re designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today’s digitally-enabled products and services provide both great opportunities to deliver compelling user experiences and great risks of driving your customers crazy with complicated, confusing technology.

Designing successful products and services in the digital age requires a team with expertise in interaction design, visual design, industrial design, and other disciplines. It also takes the ability to come up with the big ideas that make a desirable product or service, as well as the skill and perseverance to execute on the thousand small ideas that get your design into the hands of users. It requires expertise in project management, user research, and consensus-building. This comprehensive volume addresses all of these and more.

Kim’s book is nothing less than a complete handbook for an entire profession. Kim’s unique background in the practice, pedagogy, and epistemology of the design business has given her the experience needed to write the ultimate ‘how-to’ book. Every step in this fascinating and multi-faceted discipline is described in detail in simple, readable prose, richly illustrated with examples taken from real products, real clients, and real design problems. This book is comprehensive in its scope, exhaustive in its depth, authoritative in its practice, and priceless in its wisdom. I’ve no doubt that this will become the most dog-eared, annotated and worn-from-many-readings volume in your library.”

Alan Cooper

Bestselling author of The Inmates Are Running the Asylum and

About Face 3: The Essentials of Interaction Design

Kim is one of the brightest minds in the world of user experience design.

Her work on Goal-Directed Design and persona development has set

a standard.”

Jared Spool

CEO & Founding Principal, User Interface Engineering

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Designing For The Digital Age


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Author by : Kim Goodwin
Languange Used : en
Release Date : 2011-03-25
Publisher by : John Wiley & Sons

Whether you’re designing consumer electronics, medical devices, enterprise Web apps, or new ways to check ou

Designing For The Digital Age


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Author by : Kim Goodwin
Languange Used : en
Release Date : 2013-03-11
Publisher by : John Wiley & Sons

Designing For The Digital Age


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Author by : Kim Goodwin
Languange Used : en
Release Date : 2009-03-03
Publisher by : John Wiley and Sons

Whether you’re designing consumer electronics, medical devices, enterprise Web apps, or new ways to check ou

Rethinking Pedagogy For A Digital Age


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Author by : Helen Beetham
Languange Used : en
Release Date : 2007-04-19
Publisher by : Routledge

Packed full with case studies from multi disciplines and with a helpful appendix of tools and resources, this

Electric Dreams


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Author by : David Redhead
Languange Used : en
Release Date : 2004
Publisher by :

Electric Dreams charts the seismic shifts that have transformed the monochrome product world of 1980s consumer

The Accidental Instructional Designer


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Author by : Cammy Bean
Languange Used : en
Release Date : 2014-05-16
Publisher by : American Society for Training and Development

Don't create boring e-learning! Cammy Bean presents a fresh, modern take on instructional design for e-learnin

Rethinking Pedagogy For A Digital Age


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Author by : Helen Beetham
Languange Used : en
Release Date : 2013-04-17
Publisher by : Routledge

Through a critical discussion of the issues surrounding the design, sharing and reuse of learning activities,

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